Imaginary Game Engine API documentation
FSAA Field
NamespacesIGEGraphicsDriverFSAA

[This is preliminary documentation and is subject to change.]

Number of Anti-Aliasing buffers
Declaration Syntax
C#Visual BasicVisual C++
protected int FSAA
Protected FSAA As Integer
protected:
int FSAA

Assembly: IGE Core (Module: IGE Core) Version: 0.1.2957.39562 (0.1.0.0)