Imaginary Game Engine API documentation
BasicMesh<(Of <(T>)>) Constructor
NamespacesIGEBasicMesh<(Of <(T>)>)BasicMesh<(Of <(T>)>)()()()

[This is preliminary documentation and is subject to change.]

Initializes a new instance of the BasicMesh<T> class.
Declaration Syntax
C#Visual BasicVisual C++
public BasicMesh()
Public Sub New
public:
BasicMesh()

Assembly: IGE Core (Module: IGE Core) Version: 0.1.2957.39562 (0.1.0.0)