Imaginary Game Engine API documentation
Explicit Operator
NamespacesIGEColorFExplicit(ColorF)

[This is preliminary documentation and is subject to change.]

Convert Single-based ColorF to Byte-based Color
Declaration Syntax
C#Visual BasicVisual C++
public static explicit operator Color (
	ColorF c
)
Public Shared Narrowing Operator CType ( _
	c As ColorF _
) As Color
static explicit operator Color (
	ColorF c
)
Parameters
c (ColorF)
Original
Return Value
Converted

Assembly: IGE Core (Module: IGE Core) Version: 0.1.2957.39562 (0.1.0.0)