Imaginary Game Engine API documentation
Implicit Operator
NamespacesIGEColorFImplicit(Color)

[This is preliminary documentation and is subject to change.]

Convert Byte-based Color to Single-based ColorF
Declaration Syntax
C#Visual BasicVisual C++
public static implicit operator ColorF (
	Color c
)
Public Shared Widening Operator CType ( _
	c As Color _
) As ColorF
static implicit operator ColorF (
	Color c
)
Parameters
c (Color)
Original
Return Value
Converted

Assembly: IGE Core (Module: IGE Core) Version: 0.1.2957.39562 (0.1.0.0)