Imaginary Game Engine API documentation
DSFileLoader Constructor (e, file)
NamespacesIGEDSFileLoaderDSFileLoader(Engine, String)

[This is preliminary documentation and is subject to change.]

Initializes a new instance of the DSFileLoader class.
Declaration Syntax
C#Visual BasicVisual C++
public DSFileLoader(
	Engine e,
	string file
)
Public Sub New ( _
	e As Engine, _
	file As String _
)
public:
DSFileLoader(
	Engine^ e, 
	String^ file
)
Parameters
e (Engine)

[Missing <param> documentation for "e"]

file (String)

[Missing <param> documentation for "file"]

Assembly: IGE Core (Module: IGE Core) Version: 0.1.2957.39562 (0.1.0.0)