Imaginary Game Engine API documentation
CreateInstance<(Of <(T>)>) Method (typename, parameters)
NamespacesIGEDotNetScriptCreateInstance<(Of <(T>)>)(String, array<Object>[]()[])

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for M:IGE.DotNetScript.CreateInstance``1(System.String,System.Object[])]

Declaration Syntax
C#Visual BasicVisual C++
public T CreateInstance<T>(
	string typename,
	params Object[] parameters
)
Public Function CreateInstance(Of T) ( _
	typename As String, _
	ParamArray parameters As Object() _
) As T
public:
generic<typename T>
T CreateInstance(
	String^ typename, 
	... array<Object^>^ parameters
)
Generic Template Parameters
T
Parameters
typename (String)

[Missing <param> documentation for "typename"]

parameters (array< Object >[]()[])

[Missing <param> documentation for "parameters"]

Return Value

[Missing <returns> documentation for M:IGE.DotNetScript.CreateInstance``1(System.String,System.Object[])]

Assembly: IGE Core (Module: IGE Core) Version: 0.1.2957.39562 (0.1.0.0)