Imaginary Game Engine API documentation
Invoke<(Of <(T>)>) Method (type, member, parameters)
NamespacesIGEDotNetScriptInvoke<(Of <(T>)>)(Object, String, array<Object>[]()[])

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for M:IGE.DotNetScript.Invoke``1(System.Object,System.String,System.Object[])]

Declaration Syntax
C#Visual BasicVisual C++
public T Invoke<T>(
	Object type,
	string member,
	params Object[] parameters
)
Public Function Invoke(Of T) ( _
	type As Object, _
	member As String, _
	ParamArray parameters As Object() _
) As T
public:
generic<typename T>
T Invoke(
	Object^ type, 
	String^ member, 
	... array<Object^>^ parameters
)
Generic Template Parameters
T
Parameters
type (Object)

[Missing <param> documentation for "type"]

member (String)

[Missing <param> documentation for "member"]

parameters (array< Object >[]()[])

[Missing <param> documentation for "parameters"]

Return Value

[Missing <returns> documentation for M:IGE.DotNetScript.Invoke``1(System.Object,System.String,System.Object[])]

Assembly: IGE Core (Module: IGE Core) Version: 0.1.2957.39562 (0.1.0.0)