Imaginary Game Engine API documentation
AddResourceDirectory Method (dir)
NamespacesIGEEngineAddResourceDirectory(String)

[This is preliminary documentation and is subject to change.]

Add a directory where resources should be located
Declaration Syntax
C#Visual BasicVisual C++
public void AddResourceDirectory(
	string dir
)
Public Sub AddResourceDirectory ( _
	dir As String _
)
public:
void AddResourceDirectory(
	String^ dir
)
Parameters
dir (String)
Directory path

Assembly: IGE Core (Module: IGE Core) Version: 0.1.2957.39562 (0.1.0.0)