[This is preliminary documentation and is subject to change.]
Activate a graphics driver
| C# | Visual Basic | Visual C++ |
public void SetGraphicsDriver( GraphicsDriverPlugin gdPlugin, int FSAAsetting, WindowEnvironment env, Object windowhandle )
Public Sub SetGraphicsDriver ( _ gdPlugin As GraphicsDriverPlugin, _ FSAAsetting As Integer, _ env As WindowEnvironment, _ windowhandle As Object _ )
public: void SetGraphicsDriver( GraphicsDriverPlugin^ gdPlugin, int FSAAsetting, WindowEnvironment env, Object^ windowhandle )
- gdPlugin (GraphicsDriverPlugin)
- Plugin linking to the chosen graphics driver
- FSAAsetting (Int32)
- Requested number of Anti-Aliasing samples
- env (WindowEnvironment)
- Environment if known
- windowhandle (Object)
- Handle to the window to use, or null to create one