[This is preliminary documentation and is subject to change.]
Activate a physics driver
| C# | Visual Basic | Visual C++ |
public void SetPhysicsDriver( PhysicsPlugin phPlugin )
Public Sub SetPhysicsDriver ( _ phPlugin As PhysicsPlugin _ )
public: void SetPhysicsDriver( PhysicsPlugin^ phPlugin )
- phPlugin (PhysicsPlugin)
- Plugin linking to the chosen physics driver