Imaginary Game Engine API documentation
Available Method
NamespacesIGEExtensionAvailable()()()

[This is preliminary documentation and is subject to change.]

Check if the extension is available
Declaration Syntax
C#Visual BasicVisual C++
public abstract bool Available()
Public MustOverride Function Available As Boolean
public:
virtual bool Available() abstract
Return Value
True if the extension could be loaded

Assembly: IGE Core (Module: IGE Core) Version: 0.1.2957.39562 (0.1.0.0)