Imaginary Game Engine API documentation
Extend Method (e)
NamespacesIGEExtensionExtend(Engine)

[This is preliminary documentation and is subject to change.]

Load extension
Declaration Syntax
C#Visual BasicVisual C++
public abstract void Extend(
	Engine e
)
Public MustOverride Sub Extend ( _
	e As Engine _
)
public:
virtual void Extend(
	Engine^ e
) abstract
Parameters
e (Engine)
Engine to extend

Assembly: IGE Core (Module: IGE Core) Version: 0.1.2957.39562 (0.1.0.0)