Imaginary Game Engine API documentation
ExecuteCommand Method (cmd)
NamespacesIGEGraphicsDriverExecuteCommand(GraphicsDriver..::.GraphicsCommand)

[This is preliminary documentation and is subject to change.]

Execute a command on the underlying API
Declaration Syntax
C#Visual BasicVisual C++
protected abstract void ExecuteCommand(
	GraphicsDriver..::.GraphicsCommand cmd
)
Protected MustOverride Sub ExecuteCommand ( _
	cmd As GraphicsDriver..::.GraphicsCommand _
)
protected:
virtual void ExecuteCommand(
	GraphicsDriver..::.GraphicsCommand cmd
) abstract
Parameters
cmd (GraphicsDriver..::.GraphicsCommand)
Command to execute
Remarks
Is called from the Graphics thread

Assembly: IGE Core (Module: IGE Core) Version: 0.1.2957.39562 (0.1.0.0)