[This is preliminary documentation and is subject to change.]
Execute a command on the underlying API
| C# | Visual Basic | Visual C++ |
protected abstract void ExecuteCommand( GraphicsDriver..::.GraphicsCommand cmd )
Protected MustOverride Sub ExecuteCommand ( _ cmd As GraphicsDriver..::.GraphicsCommand _ )
protected: virtual void ExecuteCommand( GraphicsDriver..::.GraphicsCommand cmd ) abstract
- cmd (GraphicsDriver..::.GraphicsCommand)
- Command to execute
Is called from the Graphics thread