Imaginary Game Engine API documentation
Indices Property
NamespacesIGEBasicMesh<(Of <(T>)>)Indices

[This is preliminary documentation and is subject to change.]

Get the list of indices
Declaration Syntax
C#Visual BasicVisual C++
[CLSCompliantAttribute(false)]
public ushort[] Indices { get; }
<CLSCompliantAttribute(False)> _
Public ReadOnly Property Indices As UShort()
[CLSCompliantAttribute(false)]
public:
property array<unsigned short>^ Indices {
	array<unsigned short>^ get ();
}

Assembly: IGE Core (Module: IGE Core) Version: 0.1.2957.39562 (0.1.0.0)