Imaginary Game Engine API documentation
Parent Property
NamespacesIGEBasicMesh<(Of <(T>)>)Parent

[This is preliminary documentation and is subject to change.]

Empty interface implementation
Declaration Syntax
C#Visual BasicVisual C++
public IMesh Parent { get; }
Public ReadOnly Property Parent As IMesh
public:
virtual property IMesh^ Parent {
	IMesh^ get () sealed;
}

Assembly: IGE Core (Module: IGE Core) Version: 0.1.2957.39562 (0.1.0.0)