Imaginary Game Engine API documentation
VertexLayout Property
NamespacesIGEBasicMesh<(Of <(T>)>)VertexLayout

[This is preliminary documentation and is subject to change.]

Get the Vertex flags
Declaration Syntax
C#Visual BasicVisual C++
public ICollection<VertexFlag> VertexLayout { get; }
Public ReadOnly Property VertexLayout As ICollection(Of VertexFlag)
public:
virtual property ICollection<VertexFlag>^ VertexLayout {
	ICollection<VertexFlag>^ get () sealed;
}

Assembly: IGE Core (Module: IGE Core) Version: 0.1.2957.39562 (0.1.0.0)