Imaginary Game Engine API documentation
Vertices Property
NamespacesIGEBasicMesh<(Of <(T>)>)Vertices

[This is preliminary documentation and is subject to change.]

Get the list of vertices
Declaration Syntax
C#Visual BasicVisual C++
public T[] Vertices { get; }
Public ReadOnly Property Vertices As T()
public:
property array<T>^ Vertices {
	array<T>^ get ();
}

Assembly: IGE Core (Module: IGE Core) Version: 0.1.2957.39562 (0.1.0.0)