Imaginary Game Engine API documentation
Files Property
NamespacesIGEEngineFiles

[This is preliminary documentation and is subject to change.]

Get the collection of files and their location
Declaration Syntax
C#Visual BasicVisual C++
public Dictionary<string, string> Files { get; }
Public ReadOnly Property Files As Dictionary(Of String, String)
public:
property Dictionary<String^, String^>^ Files {
	Dictionary<String^, String^>^ get ();
}

Assembly: IGE Core (Module: IGE Core) Version: 0.1.2957.39562 (0.1.0.0)