Imaginary Game Engine API documentation
GraphicsDriver Property
NamespacesIGEEngineGraphicsDriver

[This is preliminary documentation and is subject to change.]

Get the current graphics driver
Declaration Syntax
C#Visual BasicVisual C++
public GraphicsDriver GraphicsDriver { get; }
Public ReadOnly Property GraphicsDriver As GraphicsDriver
public:
property GraphicsDriver^ GraphicsDriver {
	GraphicsDriver^ get ();
}

Assembly: IGE Core (Module: IGE Core) Version: 0.1.2957.39562 (0.1.0.0)