Imaginary Game Engine API documentation
Name Property
NamespacesIGEExtensionName

[This is preliminary documentation and is subject to change.]

Get the name of the extension
Declaration Syntax
C#Visual BasicVisual C++
public abstract string Name { get; }
Public MustOverride ReadOnly Property Name As String
public:
virtual property String^ Name {
	String^ get () abstract;
}

Assembly: IGE Core (Module: IGE Core) Version: 0.1.2957.39562 (0.1.0.0)