Build Results

On this page you can track the results of the regular test builds done on the server. In the future this is also a very good place to run regression test.

FileLineCodeMessage
CompileCSProject v1.1 -- Copyright(c) Imaginary Game Engine team 2007-2008
For Visual Studio 2005 C# projects
Compiling Project IGGui (3/7/2010 6:12 AM UTC)
Mono C# compiler version 1.9.1.0
IGGui/Control.cs29CS0414The private field `IGGui.Control.id' is assigned but its value is never used
IGGui/Desktop.cs27CS0414The private field `IGGui.Desktop.textureMap' is assigned but its value is never used
IGGui/Slider.cs28CS0414The private field `IGGui.Slider.topButtonHover' is assigned but its value is never used
IGGui/Slider.cs30CS0414The private field `IGGui.Slider.bottomButtonHover' is assigned but its value is never used
IGGui/Slider.cs32CS0414The private field `IGGui.Slider.sliderHover' is assigned but its value is never used
IGGui/Window.cs22CS0414The private field `IGGui.Window.inactiveBuffer' is assigned but its value is never used
IGGui/Button.cs24CS0414The private field `IGGui.Button.disabledMesh' is assigned but its value is never used
Compilation succeeded - 7 warning(s)
CompileCSProject v1.1 -- Copyright(c) Imaginary Game Engine team 2007-2008
For Visual Studio 2005 C# projects
Compiling Project IGE Core (3/7/2010 6:12 AM UTC)
Mono C# compiler version 1.9.1.0
Imaginary Game Engine/AsyncWorker.cs36CS0420`Ige.AsyncWorker.counter': A volatile field references will not be treated as volatile
Imaginary Game Engine/AsyncWorker.cs63CS0420`Ige.AsyncWorker.counter': A volatile field references will not be treated as volatile
Imaginary Game Engine/Scene/SkyBox.cs19CS0219The variable `tex' is assigned but its value is never used
Imaginary Game Engine/Graphics/3DSFileLoader.cs143CS0219The variable `flag' is assigned but its value is never used
Imaginary Game Engine/Graphics/3DSFileLoader.cs114CS0219The variable `name' is assigned but its value is never used
Imaginary Game Engine/Graphics/3DSFileLoader.cs174CS0219The variable `name' is assigned but its value is never used
Imaginary Game Engine/Graphics/GraphicsDriver.cs663CS0420`Ige.GraphicsDriver.framesync': A volatile field references will not be treated as volatile
Imaginary Game Engine/Graphics/GraphicsDriver.cs692CS0420`Ige.GraphicsDriver.framesync': A volatile field references will not be treated as volatile
Imaginary Game Engine/Graphics/GraphicsDriver.cs709CS0420`Ige.GraphicsDriver.framesync': A volatile field references will not be treated as volatile
Imaginary Game Engine/Plugins/OpenGL/OpenGLDriver.cs574CS0219The variable `app' is assigned but its value is never used
Imaginary Game Engine/Scene/Scene.cs311CS0162Unreachable code detected
Imaginary Game Engine/Plugins/OpenGL/GDIWindow.cs43CS0219The variable `resources' is assigned but its value is never used
Imaginary Game Engine/Plugins/OpenGL/Texture.cs462CS0162Unreachable code detected
Imaginary Game Engine/Plugins/OpenGL/Texture.cs470CS0162Unreachable code detected
Imaginary Game Engine/Plugins/OpenGL/Texture.cs479CS0162Unreachable code detected
Imaginary Game Engine/Plugins/OpenGL/Texture.cs482CS0162Unreachable code detected
Imaginary Game Engine/Plugins/OpenGL/Texture.cs486CS0162Unreachable code detected
Imaginary Game Engine/Plugins/OpenGL/Texture.cs497CS0162Unreachable code detected
Imaginary Game Engine/ParallelWorker.cs68CS0420`Ige.ParallelWorker<I>.workcounter': A volatile field references will not be treated as volatile
Imaginary Game Engine/ParallelWorker.cs101CS0420`Ige.ParallelWorker<I>.runningthreads': A volatile field references will not be treated as volatile
Imaginary Game Engine/ParallelWorker.cs125CS0420`Ige.ParallelWorker<I>.workcounter': A volatile field references will not be treated as volatile
Imaginary Game Engine/ParallelWorker.cs135CS0420`Ige.ParallelWorker<I>.runningthreads': A volatile field references will not be treated as volatile
Imaginary Game Engine/Graphics/MeshBuffer.cs31CS0414The private field `Ige.MeshBuffer.updateSizeV' is assigned but its value is never used
Imaginary Game Engine/Graphics/MeshBuffer.cs32CS0169The private field `Ige.MeshBuffer.offsetV' is never used
Imaginary Game Engine/Graphics/MeshBuffer.cs33CS0414The private field `Ige.MeshBuffer.updateSizeI' is assigned but its value is never used
Imaginary Game Engine/Graphics/MeshBuffer.cs34CS0169The private field `Ige.MeshBuffer.offsetI' is never used
Imaginary Game Engine/Graphics/MeshBuffer.cs35CS0414The private field `Ige.MeshBuffer.fullUpdate' is assigned but its value is never used
Imaginary Game Engine/Graphics/Vertices.cs468CS0414The private field `Ige.Vertex1TC.color' is assigned but its value is never used
Imaginary Game Engine/Scene/PostProcessor.cs106CS0169The private field `Ige.AverageLuminance.three' is never used
Imaginary Game Engine/Plugins/OpenGL/GDIWindow.cs41CS0169The private method `Ige.Plugins.OpenGL.GDIWindow.InitializeComponent()' is never used
Compilation succeeded - 30 warning(s)
CompileCSProject v1.1 -- Copyright(c) Imaginary Game Engine team 2007-2008
For Visual Studio 2005 C# projects
Compiling Project IGE Cg (3/7/2010 6:13 AM UTC)
Mono C# compiler version 1.9.1.0
CompileCSProject v1.1 -- Copyright(c) Imaginary Game Engine team 2007-2008
For Visual Studio 2005 C# projects
Compiling Project IGE FFmpeg (3/7/2010 6:13 AM UTC)
Mono C# compiler version 1.9.1.0
Imaginary Game Engine/Plugins/FFMpeg/MediaFile.cs193CS0414The private field `Ige.Plugins.FFmpeg.MediaFile.audioTimebase' is assigned but its value is never used
Imaginary Game Engine/Plugins/FFMpeg/MediaFile.cs45CS0169The private field `Ige.Plugins.FFmpeg.MediaFile.URLProtocol.writefunc' is never used
Imaginary Game Engine/Plugins/FFMpeg/MediaFile.cs50CS0169The private field `Ige.Plugins.FFmpeg.MediaFile.URLProtocol.next' is never used
Imaginary Game Engine/Plugins/FFMpeg/MediaFile.cs56CS0169The private field `Ige.Plugins.FFmpeg.MediaFile.URLContext.protocol' is never used
Imaginary Game Engine/Plugins/FFMpeg/MediaFile.cs57CS0169The private field `Ige.Plugins.FFmpeg.MediaFile.URLContext.flags' is never used
Imaginary Game Engine/Plugins/FFMpeg/MediaFile.cs58CS0169The private field `Ige.Plugins.FFmpeg.MediaFile.URLContext.is_streamed' is never used
Imaginary Game Engine/Plugins/FFMpeg/MediaFile.cs59CS0169The private field `Ige.Plugins.FFmpeg.MediaFile.URLContext.max_packet_size' is never used
Compilation succeeded - 7 warning(s)
CompileCSProject v1.1 -- Copyright(c) Imaginary Game Engine team 2007-2008
For Visual Studio 2005 C# projects
Compiling Project IGE PhysX (3/7/2010 6:13 AM UTC)
Mono C# compiler version 1.9.1.0
Imaginary Game Engine/Plugins/PhysX/PhysXPlugin.cs41CS0219The variable `np' is assigned but its value is never used
Compilation succeeded - 1 warning(s)
CompileCSProject v1.1 -- Copyright(c) Imaginary Game Engine team 2007-2008
For Visual Studio 2005 C# projects
Compiling Project IGE Demo (3/7/2010 6:13 AM UTC)
Mono C# compiler version 1.9.1.0
IGE Demo/Demo.cs133CS0219The variable `testmusic' is assigned but its value is never used
IGE Demo/Demo.cs163CS0219The variable `sliderDemo' is assigned but its value is never used
IGE Demo/Demo.cs162CS0219The variable `piramidDemoButton' is assigned but its value is never used
IGE Demo/Demo.cs159CS0219The variable `introtext' is assigned but its value is never used
IGE Demo/Demo.cs152CS0219The variable `secondwindow' is assigned but its value is never used
IGE Demo/Demo.cs146CS0219The variable `logo' is assigned but its value is never used
IGE Demo/Demo.cs422CS0219The variable `so' is assigned but its value is never used
IGE Demo/Demo.cs382CS0219The variable `ground' is assigned but its value is never used
IGE Demo/Demo.cs433CS0219The variable `sound' is assigned but its value is never used
IGE Demo/Demo.cs221CS0169The private method `Ige.Demo.Demo.SetupDwarf(object, Ige.MouseButtonEventArgs)' is never used
IGE Demo/Demo.cs234CS0169The private method `Ige.Demo.Demo.SetupPiramid(object, Ige.MouseButtonEventArgs)' is never used
IGE Demo/Demo.cs340CS0169The private method `Ige.Demo.Demo.SetupPhysics(object, Ige.MouseButtonEventArgs)' is never used
IGE Demo/Demo.cs427CS0169The private method `Ige.Demo.Demo.SetupVideo(object, Ige.MouseButtonEventArgs)' is never used
IGE Demo/Demo.cs440CS0169The private method `Ige.Demo.Demo.SetupTerrain(object, Ige.MouseButtonEventArgs)' is never used
IGE Demo/Demo.cs496CS0169The private method `Ige.Demo.Demo.ClearScene(object, Ige.MouseButtonEventArgs)' is never used
Compilation succeeded - 15 warning(s)
NUnit version 2.4.7
Copyright (C) 2002-2007 Charlie Poole.
Copyright (C) 2002-2004 James W. Newkirk, Michael C. Two, Alexei A. Vorontsov.
Copyright (C) 2000-2002 Philip Craig.
All Rights Reserved.
Runtime Environment -
OS Version: Unix 2.6.18.17
CLR Version: 2.0.50727.42 ( Mono 1.9.1 )
.
Tests run: 1, Failures: 0, Not run: 0, Time: 0.033 seconds