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Imaginary Game Engine » Forums » General Discussion » integrate physx sharp
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Author Topic: integrate physx sharp 179 views
  • vb
    vb's avatar
    Community Member
    1 posts

    integrate physx sharp

    In my current game, the way it works is the C++ engine is called through a csharp wrapper that is used for gameplay scripts and all physics etc is done in c++ engine itself. Can i some how reference the physx sharp binaries and use the physics API?

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