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45 Posts in 15 Topics by 16 members
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| Author | Topic: Error encountered when creating NxPhysicsSDK | 968 views |
1 December 2008 at 7:12am
Hi all,
Just started trying to get PhysX-sharp working, but I'm already running into problems.
My code looks like this:
NxPhysicsSDKDesc desc = new NxPhysicsSDKDesc();
NxSDKCreateError errorCode = NxSDKCreateError.NXCE_NO_ERROR;
gSDK = PhysXLoader.NxCreatePhysicsSDK(PhysXLoader.NX_PHYSICS_SDK_VERSION, desc, ref errorCode);
if (gSDK == null)
{
System.Console.WriteLine("SDK create error ("+errorCode+").\nUnable to initialize the PhysX SDK, exiting the sample.");
}
When I run the program, it outputs the error code "NXCE_PHYSX_NOT_FOUND". However, I have already confirmed that the PhysX runtime (supporting 2.8.1) is installed and working on my machine; the PhysX demos in Control Panel run correctly.
Can anyone suggest some help?
Thanks.
Last edited: 1 December 2008 at 7:22am
2 December 2008 at 1:51am
Please check that:
2 December 2008 at 3:07am
Thanks for the quick reply! All the DLLs are indeed in the correct locations as far as I can tell. I'm using the precompiled PhysX.NET.dll from physx-net-0.9.2; was that compiled targeting x86, or do I need to take the source and recompile it targeting x86?
4 December 2008 at 11:44am
It's probably set to support both, since it's the start up exe that determines the used architecture. So just make sure your own exe is targetted at x86. If that doesn't work I'd recommend trying to remove and reinstall the PhysX system software, since the PhysXLoader doesn't seem to find it.
(also just noticed this on the latest system software release: Runtime upgrade ONLY for AGEIA PhysX processors users. (New installations should install older PhysX system software such as version 8.09.04 – prior to installing this update))
Last edited: 4 December 2008 at 11:47am
9 December 2008 at 3:20am
I'll look into doing that. Thanks again.
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